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Marble Voyage
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AI agents. Now for 3D.

Marble Voyage turns a plain text prompt into a production-ready 3D asset in minutes, built for game studios, product designers, and…

Your ideas, rendered in three…

Services

Generation timeUnder 2 minutes
Export formatsGLB, FBX, OBJ, STL, USDZ
Data residencyTokyo AWS region
Texture channelsPBR: albedo, roughness, metallic, emissive
LanguagesJapanese and English prompts
Uptime SLA99.9% (Enterprise)
With respect

Start building in 3D today.

20 free credits, no credit card required. Your first model in under two minutes.

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News & Announcements

News & Announcements

  1. 01

    Generating anime-style 3D assets for Japanese indie games

    Anime-style 3D is a specific aesthetic with specific technical requirements: hard-edge outlines,…

    2026-08-19
  2. 02

    How to use text-to-3D for game asset production

    Generating a 3D asset from a text prompt sounds like a shortcut, but used well it is closer to a…

    2026-07-15
  3. 03

    Image-to-3D for product design and Japanese e-commerce

    Japanese e-commerce has been slower to adopt 3D product previews than some other markets, partly…

    2026-07-01
See all news →
Our products

What Marble Voyage Does

Text-to-3D Generation

Type a description in English or Japanese and receive a fully textured, UV-mapped mesh within two minutes. The agent handles topology, normal maps, and PBR materials automatically.

Image-to-3D Conversion

Upload a sketch, concept art, or product photo and the agent reconstructs a watertight 3D model ready for rigging or slicing. Works with single-view images.

AI Texture Painting

Generate or repaint surface textures using a natural-language brush. Adjust roughness, metallic channels, and emissive maps without opening a separate DCC tool.

2022
Founded in Fukuoka
5
Export formats
99.9%
Uptime SLA
2Min
Average generation time
About the place

Meet the maker

Daiki Kobayashi
Daiki Kobayashi
Founder, Established since 2022

Daiki Kobayashi studied information engineering at Kyushu University before spending five years as a technical artist at a mid-size game studio in Fukuoka, where he built automated LOD pipelines and shader libraries. In 2022 he left to start Marble Voyage after noticing how much studio time was lost to repetitive asset work that a well-trained model could handle. He spends most mornings reviewing model outputs and writing the weekly changelog, and keeps a small FDM printer on his desk to test STL exports by hand.

support@marblevoyage.com
FAQ

Common questions

Can I use the 3D models I generate commercially, including in games I sell?

Yes. All assets generated on a paid plan (Pro, Studio, or Enterprise) are yours to use commercially without royalties. Starter plan outputs are for personal and non-commercial use only. The full licence terms are in the Terms of Service linked in the footer.

What file formats can I export to, and are there presets for Unity and Unreal Engine?

Paid plans export to GLB, FBX, OBJ, STL, and USDZ. There are built-in presets for Unity (GLB with correct axis orientation and texture naming), Unreal Engine 5 (FBX with Nanite-friendly poly counts), and Blender. STL exports include a slicer-ready preset for Bambu Lab and Creality machines.

Fast supportGDPR compliantHand-finished
Get in touch

Tell us what you need to build

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