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  <title><![CDATA[Marble Voyage]]></title>
  <link>https://marblevoyage.com/</link>
  <description><![CDATA[Marble Voyage turns text or images into production-ready 3D assets in minutes. Built for Japan's game studios, designers, and makers. Try free.]]></description>
  <language>en</language>
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    <title><![CDATA[Generating anime-style 3D assets for Japanese indie games]]></title>
    <link>https://marblevoyage.com/notes/anime-style-3d-assets-indie-game-japan.html</link>
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    <description><![CDATA[Anime-style 3D is a specific aesthetic with specific technical requirements: hard-edge outlines, flat colour regions with minimal surface noise, and a lighting model that reads clearly at small screen sizes. Getting this look from a general-purpose 3D generator used to require significant post-processing. The anime style preset in Marble Voyage is built to produce it directly.]]></description>
    <pubDate>Wed, 19 Aug 2026 14:20:48 GMT</pubDate>
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    <title><![CDATA[How to use text-to-3D for game asset production]]></title>
    <link>https://marblevoyage.com/notes/text-to-3d-workflow-game-assets-japan.html</link>
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    <description><![CDATA[Generating a 3D asset from a text prompt sounds like a shortcut, but used well it is closer to a first-pass sculpt than a finished product. Understanding where the AI output fits in your pipeline, and where it needs human attention, is what separates a useful workflow from a frustrating one.]]></description>
    <pubDate>Wed, 15 Jul 2026 16:26:17 GMT</pubDate>
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    <title><![CDATA[Image-to-3D for product design and Japanese e-commerce]]></title>
    <link>https://marblevoyage.com/notes/image-to-3d-product-design-ecommerce-japan.html</link>
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    <description><![CDATA[Japanese e-commerce has been slower to adopt 3D product previews than some other markets, partly because producing a 3D model from a physical product used to require a photogrammetry rig or a skilled modeller. Image-to-3D generation changes that calculation significantly.]]></description>
    <pubDate>Wed, 01 Jul 2026 08:47:13 GMT</pubDate>
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    <title><![CDATA[Getting a clean STL from AI generation for 3D printing]]></title>
    <link>https://marblevoyage.com/notes/stl-export-3d-printing-tips-japan.html</link>
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    <description><![CDATA[An AI-generated STL is not automatically print-ready. The mesh needs to be watertight, the wall thickness needs to suit your material and printer, and overhangs need to be within the range your machine can handle without support structures becoming a problem. Here is what to check before you send a file to the printer.]]></description>
    <pubDate>Thu, 11 Jun 2026 09:34:56 GMT</pubDate>
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    <title><![CDATA[AI texture painting: how PBR channels work in Marble Voyage]]></title>
    <link>https://marblevoyage.com/notes/ai-texture-painting-pbr-materials.html</link>
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    <description><![CDATA[PBR stands for physically based rendering, and it describes a way of defining surface materials that behaves consistently under different lighting conditions. If you have ever wondered why a material looks right in one scene and wrong in another, the answer is usually in the PBR channels. Here is what each one does and how to control it through the Marble Voyage texture interface.]]></description>
    <pubDate>Mon, 01 Jun 2026 12:52:41 GMT</pubDate>
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    <title><![CDATA[Running a 3D asset review with a distributed team]]></title>
    <link>https://marblevoyage.com/notes/3d-model-collaboration-team-workflow.html</link>
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    <description><![CDATA[Reviewing 3D assets across a distributed team used to mean exporting screenshots, attaching them to emails, and hoping the art director's monitor was calibrated the same way as yours. The comment and approval tools in Marble Voyage are built around a different assumption: that the reviewer should be looking at the actual 3D model, not a flat image of it.]]></description>
    <pubDate>Sat, 30 May 2026 07:37:27 GMT</pubDate>
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  <item>
    <title><![CDATA[Enterprise 3D AI in Japan: data residency and compliance considerations]]></title>
    <link>https://marblevoyage.com/notes/enterprise-3d-ai-data-residency-japan.html</link>
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    <description><![CDATA[For many Japanese enterprises, the first question about any cloud AI tool is not about features. It is about where the data goes. This is a reasonable question, and it has a specific answer in the context of Marble Voyage.]]></description>
    <pubDate>Wed, 29 Apr 2026 17:42:21 GMT</pubDate>
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